Chocolate Chip

Applied fascinations of Justyna

Welcome to my blog:) Hope you will enjoy reading about these various activities and projects I was involved in!

pcbsIntrigued by Breitenberg synthetic psychology robotic experiment I thought it would make an interesting and low cost workshop material. The concept introduces the simplest form of behaviour based AI or embodied cognition. After creating an analog low cost sensorimotor interaction circuit I joined Andreas Siagian and the DIY PCBs in Copenhagen to give birth to these creatures with refugees.

Click here to read more


andyOne exciting summer in New York, an adventure that started by a coincidence allowed me to meet most creative designers, engineers, scientists and artists and explore new ways of working, thinking and making. I dove into the world of Andy Cavatorta’s musical robotics projects and helped to tame the wild dreams in order to turn them into reality

Click here to read more


synthSynthesizer workshop introducing electronics in the most musical way. Learning soldering, exploring different parts to create the hottest sounds in town! We experimented with sensors conductive materials and had a little demo concerto at the end of a very productive night!

Click here to read more


riddleOne of the things I enjoy the most is problem solving. I love riddles and I often think of how to add more gamification aspects. This time the challenge was to realize the riddle desire in wood and make a secret box in 3 hours! The project although demanding was a success! We thought not only about the riddle but also construction, plywood material and ways to make interesting and durable joints!

Click here to read more


framePicture frame factory! Simple, fast and cheap techniques to make special moment holders out of wood. The idea of picture frame is  dating back to Egypt in the 2nd century A.D. The ways of worshipping and commemorating of people and places have surely changed, some methods have progressed, some now exist only in archives and other remain the same.

Click here to read more


lampLamp workshop featuring 10 unique ideas how to light up the night. A 3 hour long introduction to woodworking tools and techniques during which have covered all the machines and hand tools. What’s a better way to explore possibilities of future projects and capabilities of the tools!

Click here to read more


articleArticle written by Sarah Rubato about Helios and other collectives. This is a great introduction to the philosophy and characteristics of Helios and other labs that engage in exploration of different cultural tendencies, boundaries of creativity, collaboration perspectives, directions of media and new technologies.

Click here to read more


Hosting and organizing Makers Meet Up event a true celebration of DIY culture open to all doers, makers, hackers, tinkerers, artists, crafters, engineers, educators, designers and geeks. This time in Montreal at Helios Makerspace providing opportunities for collaboration and inspiration.

Click here to read more


MonReal is a community communication project, interactive map/guide accessible to public as a responsive website for stationary computers and mobile devices that presents and enhances memories, stories and personal treasures associated with particular neighbourhoods in the city of Montreal.

Click here to read more


The International Space Apps Challenge is an international mass collaboration focused on space exploration lead by NASA. During the event I was turning interested participants into astronauts using Kinect for scanning the public and 3D software for integration of the body scan and astronaut costume.

Click here to read more


Inspired by the action of looking for left over letters, damaged fonts and gleaners I decided to create a font from treasures found underneath my natal forest. Just like gleaners I adopted the left over objects and found a new use for them. To reveal the letters the participants have to dig and mix mach found objects.

Click here to read more


Beats & Bits invites the viewer to explore the beauty of human heart anatomy and physiological activities inscribed into our culture. Beats & Bits attempts to mingle the notions of body as a hybrid of machine and organism through a real heart model reconstruction which portrays humans as a creature of its environment, social reality and fiction.

Click here to read more


To do some more is a simple to do list application. It features a list of to do items. The items can be tagged by category and can be marked as done. The items as well as the categories can be added, deleted or modified. Another feature is an ignore switch which hides to do items. It is useful for break purposes and allows the user to feel less stressed, guilty and task oriented.

Click here to read more


A coconut theatre exploring design perspectives on Microfluidics as a medium for artistic and scientific research. This project attempts to connect crafts and technology through OSHW. A tool for communicating emergent scientific and technical knowledge, such as micro fabrication and microfluidic systems, defining next generation diagnostic tools and research, in specific context of Indonesian culture.

Click here to read more


Last Halloween 2014 we managed to carve some pumpkins, make some lights, solder some Halloween robots, have a race, make a glowing intervention, set a pumpkin on fire, try some experimental circuit design techniques and inspire kids as well as older friends to do electronics.

Click here to read more


Elevators Innovators tries to redefine elevator experience and create more of a shared experience inside an elevator. The proposed and implemented setup aims to encourage informational exchange that helps strengthening of network ties and provide entrainment during elevator ride.

Click here to read more


Me that eats itself- a synthesis of human conditions in an urban environment. This code generated typographic exploration aims to visualize poems main theme- hamburger. The letters just like food or people are manipulated to have a specific form.

Click here to read more


The motion activated locking system is an invisible interface, which can be implemented into different environments and items. The developed system allows various applications one of which is connecting crafts and woodworking with electronics. Magic box is a proof concept, a user-friendly physical riddle and an augmented learning platform.

Click here to read more


Éco-quartier Peter McGill is a Montreal organization that promotes and supports the development of Downtown neighbourhood by reinforcing its identity, creation of various eco friendly initiatives and addressing communities’ needs. My main task was to develop the exhibit and address the issues in an interactive and participatory manner.

Click here to read more


Traveling forces us to stay alert and learn quickly. Flights of Fury is an unpredictable platform game with 10 levels of enjoyable fury, disabling players from making assumptions and developing gaming habits.

Click here to read more


Surprise, surprise! A truly breathtaking short application, that will make you smile.

 

 

 

Click here to read more


Weather- pollution sound machine simulates natural environment elements in a current location as well as across the globe in real time. The platform allows the users to be playful with data and become active listeners. I used open source hardware as well as less explored, cheap sensors and Max Msp to create the noising set.

Click here to read more


3D Polish Embroidery is an attempt to connect traditional Polish embroidery with 3D printing technologies. During the process I explored various ways of creating organic forms in modelling softwares and learnt about folklore culture and its relevance to 3D printing.

Click here to read more


M4MTL is designed to facilitate exploration of urban spaces and making social connections. The proposed platform provides an alternative to passive waiting at the metro stop and proposes a game that is participatory and social.

Click here to read more

 


Cata Odata is a community oriented interdisciplinary gallery in Ubud, Bali. Together with my friend and great artist Twis we we realized various new media projects involving projection mapping, synthesizers and electronics.

 

 

 

Click here to read more


Color Therapy is a data visualization functional prototype, designed to sooth stress and encourage self expression. The proposed system generates visual effects, colours based on the vocal input.

 

 

Click here to read more


Few years back I founded a woodshop called 1, 2, tree studio specializing in experimental furniture providing original designs, custom craftsmanship and creative solutions. I’m a firm believer that the material inspires the project itself. My specialty includes creating unique signature designs.

Click here to read more


Karkhana is an alternative education company in Kathmandu, Nepal. During my residency there I conducted multiple day workshops on drafting, design, woodworking and technology, set up a woodworking base and had a fantastic time exploring Karkhana’s broad range of activities.

Click here to read more


Winter wishes is an interactive installation based on the idea of a wish tree. Many cultures believe that certain trees are sanctuaries and holy creatures. The Canadian version of a wish tree includes collected frozen wishes and hopes presented in a unique way as “une goutte de vie”.

Click here to read more


Philoman aims to engage and entertain visitors of Philatelic Museum in Singapore. The prototype aims to celebrate a fascinating world of stamps and provide additional interactive aspects to exhibits.

 

Click here to read more


HacketriaLab is a great undefinable event, which encourages collaboration and experimentation with biology, software, hardware, art- science. During my stay I learnt about fascinating Indonesian culture, participant’s practices as well as did some messy, creative prototyping.

Click here to read more


CNC cut snail, previously tested as a 3D print is a tribute to the scientific contribution of snails, slugs and shells.

Click here to read more


An investigation into interactive visualization techniques of biological material in the context of performance that features reactive DNA snowflake visuals affected by motion and sound. The technology is intended for stage performance and includes the public in real-time experimentation. The visuals aim to reflect and merge advancements in the fields of technology, biology and theatre.

 

Click here to read more


Shenzhen Hacker Camp is a multiple day geek tour and workshop organized by Dangerous Prototypes. Shenzhen, the city itself is the world capital of electronics that inspires enthusiasm and productivity. During my stay I learn about the advanced soldering techniques and met fantastic people.

Click here to read more


Movies addressing struggles in the fast evolving digital era.

Click here to read more


3D modeled strawberry monster and other sketches, reactive as well as static exploring a range of visualization tools from photoshop and illustrator to Java generated animations, photography and 3D models.

Click here to read more


A short program that displays text and reflect Janette Winterson’s Lighthouse Keeping themes such as light/dark/blindness, immobility and change.

 

 

 

 

Click here to read more


Leave a Reply